@startuml
sprite $dojo [48x48/16] {
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}


!define DEV_DOJO(_alias) ENTITY(rectangle,black,dojo,_alias,DEV DOJO)
!define DEV_DOJO(_alias, _label) ENTITY(rectangle,black,dojo,_label, _alias,DEV DOJO)
!define DEV_DOJO(_alias, _label, _shape) ENTITY(_shape,black,dojo,_label, _alias,DEV DOJO)
!define DEV_DOJO(_alias, _label, _shape, _color) ENTITY(_shape,_color,dojo,_label, _alias,DEV DOJO)
skinparam folderBackgroundColor<<DEV DOJO>> White
@enduml